The short version
You choose a colour. The tool searches through the possible combinations of your inks,
works out what each one would actually look like once mixed, and shows you the closest it
can get — as percentages, as grams for your batch size, and as a ratio you can knife out by eye.
Choosing a colour
- Wheel — the traditional twelve-hue artist's wheel. Four rings: the pure hue,
its tint (plus white), its tone (plus grey) and its shade (plus black). Click any cell.
- Spectrum — a continuous disc for colours that don't sit neatly on the twelve,
with a lightness slider underneath.
- Swatches — forty named colours grouped into families, plus any you have saved yourself.
- Hex — paste a code, or use the picker to sample anything on screen.
- Image — load a picture and click it to lift a colour from a photograph, a fabric,
a bit of packaging, anything.
The example
Try an example on the Image tab loads The Great Wave off Kanagawa by
Katsushika Hokusai, about 1831. It is a good thing to practise on — a handful of strong,
flat colours that were themselves printed one at a time from woodblocks. Click the deep
blue of the wave and see what your inks make of it.
The print is long out of copyright and the Metropolitan Museum of Art has released its
scan into the public domain, so it travels with the tool and works with no signal.
Colour relationships
On the Wheel tab, the buttons under the disc show the classic harmonies, drawn in the
middle exactly as the dial on a printed colour wheel does — a line for complementary, a
triangle for a triad, a square for a tetrad. Related hues get a tick on the rim and appear
as chips you can click straight into the mixer.
Reading the result
The two squares at the top butt together with no gap between them, which is the fairest
way to judge a colour difference: if you can't see the join, it's a good match.
Underneath is a verdict and a number. The number is ΔE — a measure of how different
two colours look to the human eye, not how different their codes are.
| ΔE | What it means |
| under 1.2 | Spot on. You would not see the difference. |
| 1.2 – 2.5 | Very close. A hair off, side by side. |
| 2.5 – 4.5 | Close. Near enough for most work. |
| 4.5 – 7 | In the region. Right family, noticeably off. |
| 7 – 12 | Rough match — the closest your inks get. |
| over 12 | Out of reach. This palette cannot make that colour. |
Below the recipe, other ways to get there lists alternatives using fewer inks.
Sometimes a two-ink mix at ΔE 3 is worth more to you than a five-ink one at ΔE 0.5.
Your inks
Open the panel at the bottom to build the set to match your shelf. Rename an ink by typing
over it, remove one with ×, or add from the library. Two minimum, twelve maximum.
Two settings per ink matter. Colour should be your real ink, not a guess — print a
solid swatch, photograph it in daylight and sample it. Strength is how far that ink
goes in a mix: if recipes keep coming out too weak in blue, raise blue's strength; too
strong, lower it. This is what turns a decent approximation into something tuned to your studio.
Palettes
A palette is one set of inks and what they are printed on. Save as many as you like and
switch between them: one for oil-based relief work, another for a water-based set, another
for the same tubes on a different paper. Calibration lives inside each ink, so it travels with
the palette rather than following an ink name around. Everything saves as you go — there is
no save button — so duplicate a palette before you start pulling it apart.
The library holds common relief colours and the Cranfield Traditional Etching range,
with product codes so you can match a tube. Pick the ones you actually own; a palette full of
inks you do not have produces recipes you cannot mix. Those Cranfield figures are sampled from
the printed colour chart, which shows each ink at full strength as a reproduction, not a
measurement. Treat them as a starting point and calibrate. Extender, Transparent Lake White,
Silver and Gold are missing on purpose — the first two read as bare paper and would be
mistaken for white, and metallics do not behave like pigment in a mix. Note too that the five
blacks are all but identical on a chart, however differently they behave under a burnisher.
You can also pick a colour off a photograph and add it as an ink rather than as a
target. That is how you get an ink set nobody publishes a chart for: print your own swatches,
let them dry properly, photograph them flat in daylight, and sample those. Water-based inks
especially dry a good deal lighter than they look wet, so sampling a wet slab will overstate
every ink you own.
If a palette has no white in it, the tool says so. It cannot mix a pale tint from inks that
are all dark — in water-based printing you would thin the ink or print a thinner film and let
the paper do the lightening, which is outside what this calculator models.
The palette link encodes the whole set into a URL, so you can send someone a link
that opens the tool with those inks already set up. It arrives at their end as a new palette
rather than replacing anything. It is also the only real backup: saved palettes live in this
browser alone, but a link you have emailed yourself survives anything.
Recipe book and saved swatches
When a mix comes out right, name it and save it. Each entry becomes a palette-knife daub
in the mixed colour, with the exact percentages recorded, so you can pull the same colour
again for a reprint months later. Clicking an entry reloads that colour — note that it
re-solves against your current inks, so if you have swapped a tube since, you will see
both what you mixed then and what you would mix now.
You can also save any colour as a named swatch, which appears under "Yours" at the top of
the Swatches tab.
The maths, briefly
Screens mix light: red and green make yellow. Ink does the opposite — each pigment
subtracts part of the spectrum, which is why red and green ink make mud. So the tool models
each ink by how much it absorbs versus scatters in each channel, mixes those absorption
figures rather than the colours themselves, and converts back. It's the standard
Kubelka–Munk approach, simplified.
Finding the recipe happens in two passes: a first sweep through every whole-number split
of the parts across your inks, then a fine adjustment that nudges the amounts until the match
stops improving. Closeness is scored in a perceptual colour space, so it optimises for what
your eye sees rather than what the numbers say.
What it can't do
- Reach every colour. Red, green and blue are poor subtractive primaries. Bright
cyans, clean oranges and anything magenta are out of range without a real cyan and magenta
on the shelf. The tool tells you rather than pretending.
- Account for your paper. Recipes assume ink at full opacity. On toned or unsized
paper, or thinly inked, results will read lighter and warmer than predicted.
- Model transparent base, extender or overprinting. Those change the rules entirely.
- Replace a test proof. Screens are lit from behind and paper is not. Mix a little,
pull a proof, adjust, then save what worked.
Where your data lives
Everything — inks, swatches, recipe book — is stored in your own browser and never sent
anywhere. Clearing your browser data will clear it too, so if a palette matters, copy its link.
Putting it on your phone
This is a proper installable app, not just a bookmark. Tap Install app at the top
and it goes on your home screen with its own icon, opens full screen with no browser
furniture, and — the useful part in a studio — keeps working with no signal at all.
On an iPhone or iPad the button shows you where to find it instead: Safari puts
Add to Home Screen behind the Share button.
Your inks, swatches and recipe book carry over, because the installed app uses the same
browser storage as the tab you installed it from.
Thank you
This is free and always will be. If it saves you some ink and some swearing, you can
buy the creator a coffee.